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Squid Game Bot
A crypto-powered Squid Game as a Telegram mini app
Client
Planit Agency
Services
UX/UI Design Visual Design
Industries
Mobile Game
Date
Dec 2024
Inspired by the viral success of the Squid Game series, this project brings the thrill of elimination-based challenges to the world of Telegram and blockchain. Players join the game through a Telegram bot, go through a series of mini-games, and get eliminated based on their responses—until one final winner remains. The last standing player earns a crypto reward, making the game not just entertaining but also rewarding.

As the product designer behind the Squid Game Mini App, my goal was to bring the high-stakes, emotional tension of the original Squid Game into a mobile-first, chat-based game experience — while keeping it intuitive and enjoyable for a wide audience. Key design challenges included: Designing Within the Mini App Framework: Telegram Mini Apps are more flexible than bots, but they still come with limitations. I designed lightweight, responsive UI components that worked seamlessly inside Telegram’s Web App container. Translating Game Tension into UI: Squid Game is all about psychological pressure. I used bold color schemes (especially red/green), animation cues, and countdown timers to create suspense and urgency during each challenge. Multi-Stage Game Flow: The app had multiple game stages with eliminations, branching logic, and reward tracking. I designed intuitive progress indicators and a smooth user flow that clearly guided players through each phase. Instant Feedback & Microinteractions: Since every move could lead to elimination, I focused heavily on feedback design — from subtle animations to strong error/success states — making sure users felt the impact of every choice. Mobile-First UI: The entire experience was optimized for mobile screens. I paid close attention to tap targets, scroll behavior, button hierarchy, and information density to keep everything fast and readable. I led the end-to-end design process: from user flow mapping and wireframing to high-fidelity UI and interaction design. I also closely collaborated with the development side (which I also handled) to ensure the final implementation matched the design vision down to the pixel.



